Update 2

Features:

- Added a new “Continue” feature to the game. If you choose “End Game” from the pause menu, or otherwise leave mid-round (including crashing out), you will be able to continue your game from the Round Select menu (the round you last reached will be marked). Your credits, points and pilot upgrades will remain intact, however making use of this feature disables posting to the online leaderboards for that playthrough.

Bug Fixes:

- Fixed missiles occasionally getting stuck in the world between rounds
- Fixed some gamepads causing the game to hang on start up
- Fixed Direct X not being installed properly when launching the game for the first time from Steam (could cause a crash on startup)
- Fixed “Infinite Arsenal” achievement not always unlocking properly
- Fixed “Elite Pilots” achievement unlocking under the wrong conditions

Update 1

- Fixed crash that could occur when clicking on upgrades screen between rounds
- Fixed crash that could occur after dying in a round
- Fixed crash that could occur on leaderboards screen
- Global Score is now frequently submitted to leaderboards while you play
- New animation on upgrade screen for when you've unlocked a new upgrade
- New Corvette and Miner cutscenes
- Fixed collision on the small station on rounds 11 and 14
- Fixed crash when reaching the maximum number of entities allowed in a level (only occurred with the maximum number of reinforcements on later levels)
- Adjustments to weak point markers on Frigates and Cruisers
- Fixed bug where killing two capital ships at the same time would result in no score notification for either